Hello Everyone!

Construct 3 Tutorial on how to implement an Advanced Lighting / shadow system in your game (credit skymen, link below for tutorial on construct.net which was foundation for this) along with utilizing the Audio Analyzer effect for syncing game objects with the RMS value of your music. Had a ton of fun making this one and also thanks to Potriel (link below to artist page and free download on my itch page) for the wonderful beats!

Music Itch Link: https://foozlecc.itch.io/eerie-space-music 

Music Artist: https://www.fiverr.com/potriel 

Advanced Lighting Skymen Link: https://www.construct.net/en/tutorials/making-advanced-lighting-2232

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GAME CONTROLS:

Click / Tap on bats.

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I have included the project file to follow along  and review how the event sheet / javascript work together.  Feel free to use however, no credit needed, cc0 etc. 

Check it out on YouTube and let me know what you think!  Subscribe if you enjoyed, would make my day :)

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I am a youtuber, creator of games / tutorials, and actively building a collection of art / assets for creators to use royalty free in their games.  If you would like to support me, please consider subscribing to my YouTube channel (game dev focused) and or supporting me on Patreon.  Those who subscribe to the "Game Asset Supporter" tier will get access to all premium / paid art I own the rights to posted here on itch (new assets added monthly!).  Cheers!

YouTube:

https://www.youtube.com/channel/FoozleCC

Patreon:

https://www.patreon.com/user?u=48464594

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FoozleCC

Download

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Click download now to get access to the following files:

Bat_Hunter_Light_Show.c3p 5 MB

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