Update for 3D Physics plugin change to Rapier from Cannon


I have finally updated the example to work with the latest 3D Physics plugin!


There was a major change in that plugin to migrate from cannon to rapier under the hood. The example now makes use of:

  • Rapier physics
  • Kinematic character controller! This greatly simplifies everything. No longer need all the complicated ray casting and setup as it is done under the hood with some adjustable parameters
  • Change to use new collision filter (similar to cannon still)

Files

Construct_3D_Playground_0_2_3.zip Play in browser
55 days ago
Construct3DPlayground-0-2-3.c3p 1,020 kB
55 days ago

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